Responsible Computing Challenge Playbook

The Teaching Responsible Computing Playbook contains curricula and instructional guides for integrating ethics and responsibility into computing courses. Interested in incorporating responsible computing into your practice? See Instructor’s Guides.

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  • team dynamics

    Student Team Dynamics

    UC Berkeley, University of California Davis
    Teaching Guides

    teams need guidance from faculty members ranging from getting feedback from the course instructor on what kind of responsible computing intervention they feel comfortable incorporating in their course to a mentor making sure that the decisions that student teams make are compatible with power dynami

  • library books

    Working Across Disciplines

    Georgetown University, Northeastern University
    Articles

    The benefit of these approaches is that they require less time and effort, and can add breadth by showcasing faculty from different disciplines.

  • Teaching Material

    Health and Artificial Intelligence

    Allegheny College
    Teaching Materials

    One in five adults living in the United States uses fitness trackers and health-related applications daily. With this continuously growing statistic, arise ethical concerns of big data collection, and how our fitness data can be used.

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abstract image background with Mozilla Responsible Computing Challenge logo

What is the Playbook?

The original impetus for the playbook came from the Responsible Computer Science Challenge, where colleges and universities conceptualized, developed, and piloted undergraduate computing curricula that integrate ethics and responsibility. The ultimate goal of Teaching Responsible Computing is to educate a new wave of students who bring holistic thinking to the design of technology products.